If I had to place bets, I would say the engineer on any space craft would spend most of their time dealing with control system glitches. Lots of cabling - Connects all of the bits together.Actuators - Translates commands from the processing unit into actual changes on the doodads.HMI - Gets input from the humans onboard.Processing unit - Does calculations based on the conditions.Sensors - Detect the current conditions.At the component level this will consist of The control system is already well defined. So you can really do what you like with these things. So far noone has actually built a working shield generator, warp core or phaser cannon. You'll need at least an outer hull.įunctional doodads is really up to you. You'll need girders to hold things in place. Structural stuff should be pretty easy to figure out.
At the component level you will have three basic types of item.